Posts
I’ve published a gist with my StarCraft II hotkeys. The readme discusses the design and philosophy - mostly focusing on ergonomics, improving at the game, and maintaining good habits.
It’s been quite a while since I’ve had to write a detailed post-mortem, and luckily this time the impact is very minimal - I’ve accidentally nuked the contents of the hard drive of my laptop, which I rarely use for any “serious” work. It’s made me reconsider disaster recovery plans, because mine didn’t quite stand the test.
Read more (5min; ~1000 words)
Merging is one of git’s most powerful abilities, but with great power, comes great responsibility. I use merging very sparingly, as I strongly prefer having linear history in my repositories.
Here’s how (and why).
Read more (4min; ~800 words)
I’m recently becoming a fan of the text editor
mg(1)
. It is exactly what the man
page advertises it to be: a small, fast, and portable Emacs clone.
Read more (3min; ~500 words)
TL;DR: welcome Hugo and Netlify.
Read more (15min; ~3200 words)
I’m a big fan of UUIDs. They make life better, wherever I need to organise things - correlating objects between vastly different data sources, storage formats, structures, non-structures, databases, caches, etc. I already use them as PKs in Postgres, filenames in S3, and many more; today I wanted to spread their usage to accounting.
Read more (6min; ~1300 words)
It’s been years since I last updated the page describing my stack, so here’s the new stuff.
Read more (4min; ~800 words)
In April 2019, a friend gave me an iPhone. I gave it a try, and it made me question my life.
Read more (8min; ~1700 words)